<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Emmanuel &#34;ElBarto&#34; Vadot&#039;s Homepage</title>
	<atom:link href="http://www.elbarto.org/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.elbarto.org</link>
	<description></description>
	<lastBuildDate>Mon, 16 May 2011 00:37:55 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Update of Understanding SEGA serial 101 &#8211; MegaDrive</title>
		<link>http://www.elbarto.org/index.php/2011/05/update-of-understanding-sefa-serial-101-megadrive/</link>
		<comments>http://www.elbarto.org/index.php/2011/05/update-of-understanding-sefa-serial-101-megadrive/#comments</comments>
		<pubDate>Thu, 05 May 2011 17:46:20 +0000</pubDate>
		<dc:creator>ElBarto</dc:creator>
				<category><![CDATA[MegaDrive]]></category>

		<guid isPermaLink="false">http://www.elbarto.org/index.php/2011/05/update-of-understanding-sefa-serial-101-megadrive/</guid>
		<description><![CDATA[After looking at the games with serials G-5XXX on the sega archive website, I&#8217;ve noted that all thoses games use backup ram for saves. I&#8217;ve also noted that some games with saves have for serial G-45XX. I&#8217;ve come to the conclusion that all SEGA published games which uses backup ram have for serial either G-5XXX [...]]]></description>
			<content:encoded><![CDATA[<p>After looking at the games with serials G-5XXX on the sega archive website, I&#8217;ve noted that all thoses games use backup ram for saves. I&#8217;ve also noted that some games with saves have for serial G-45XX.</p>
<p>I&#8217;ve come to the conclusion that all SEGA published games which uses backup ram have for serial either G-5XXX or G- 45XX.<br />
The only thing I&#8217;m not sure for now is why there is two serial schemes for sram games (but I think that games who have two ROMs are the G-5XXX ones and games who uses only one ROM the G-45XX, I&#8217;ll confirm that or not this weekend probably).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.elbarto.org/index.php/2011/05/update-of-understanding-sefa-serial-101-megadrive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Recent addition in my collection</title>
		<link>http://www.elbarto.org/index.php/2010/12/recent-addition-in-my-collection/</link>
		<comments>http://www.elbarto.org/index.php/2010/12/recent-addition-in-my-collection/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 13:34:23 +0000</pubDate>
		<dc:creator>ElBarto</dc:creator>
				<category><![CDATA[MegaDrive]]></category>
		<category><![CDATA[Pico]]></category>
		<category><![CDATA[SEGA]]></category>

		<guid isPermaLink="false">http://www.elbarto.org/index.php/2010/12/recent-addition-in-my-collection/</guid>
		<description><![CDATA[It has to be at a non-working day that I receive packages at work &#8230; but it&#8217;s not really a problen as I live on the same street I just got a french Sega Pico with the box and a lot of games (I had most of them but loose or without the manual). Now [...]]]></description>
			<content:encoded><![CDATA[<p>It has to be at a non-working day that I receive packages at work &#8230; but it&#8217;s not really a problen as I live on the same street <img src='http://www.elbarto.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I just got a french Sega Pico with the box and a lot of games (I had most of them but loose or without the manual). Now I got all the released french titles complete in box except for Wiinie the Pooh (don&#8217;t know if it exists as it was bundle with the console).</p>
<p><span id="more-42"></span></p>
<p><a href="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022342.jpg"><img class="alignnone size-full" src="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022342.jpg" alt="" width="384" height="288" /></a></p>
<p><a href="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022412.jpg"><img class="alignnone size-full" src="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022412.jpg" alt="" width="384" height="288" /></a></p>
<p>I also got my package from japan with four MegaCD, one complete in box and the others three in loose.<br />
I&#8217;ve bought them to help me repair my development unit.</p>
<p><a href="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022434.jpg"><img class="alignnone size-full" src="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022434.jpg" alt="" width="384" height="288" /></a></p>
<p><a href="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022454.jpg"><img class="alignnone size-full" src="http://www.elbarto.org/wp-content/uploads/2010/12/20101203-022454.jpg" alt="" width="384" height="288" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.elbarto.org/index.php/2010/12/recent-addition-in-my-collection/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Understanding Sega serials 102 &#8211; Japanese Third-Party published games</title>
		<link>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-102-japanese-third-party-published-games/</link>
		<comments>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-102-japanese-third-party-published-games/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 06:49:39 +0000</pubDate>
		<dc:creator>ElBarto</dc:creator>
				<category><![CDATA[MegaDrive]]></category>
		<category><![CDATA[SEGA]]></category>
		<category><![CDATA[Serial]]></category>

		<guid isPermaLink="false">http://www.elbarto.org/?p=18</guid>
		<description><![CDATA[SEGA published all the software for the pre-MegaDrive era in Japan. For MegaDrive and next systems SEGA attributed a prefix code to each publisher for their games serial. This code start by T- and is followed by two or three digits. After that there is the game unique identifier, which is two digits then the [...]]]></description>
			<content:encoded><![CDATA[<p>SEGA published all the software for the pre-MegaDrive era in Japan.</p>
<p>For MegaDrive and next systems SEGA attributed a prefix code to each publisher for their games serial. This code start by T- and is followed by two or three digits.</p>
<p>After that there is the game unique identifier, which is two digits then the console code (digit or letter).</p>
<p><span id="more-18"></span></p>
<table>
<tr>
<th>Console code</th>
</tr>
<tr>
<td>MegaDrive</td>
<td>3</td>
</tr>
<tr>
<td>MegaCD</td>
<td>4</td>
</tr>
<tr>
<td>Game Gear</td>
<td>7</td>
</tr>
<tr>
<td>32X</td>
<td>A</td>
</tr>
<tr>
<td>MegaCD-32X</td>
<td>F</td>
</tr>
<tr>
<td>Saturn</td>
<td>G</td>
</tr>
<tr>
<td>Dreamcast</td>
<td>M</td>
</tr>
<tr>
<td>Pico</td>
<td>0</td>
</tr>
</table>
<h2><strong><em>Electronic Arts</em></strong></h2>
<p>Electronic Arts was authorized to build their own cartridges/boxes and thus have their own serials.</p>
<p>They all start by EM200 and they are followed by a two digits unique game identifier.</p>
<h2><strong><em>Victor / JVC </em></strong></h2>
<p>Victor released with their WonderMega (serial RG M1 and RG M2) the &#8220;Wonder Library&#8221;. The software has a special serial : RG-ED1.</p>
<h2>Third Party Publisher Code</h2>
<p>I&#8217;ve managed to build a list of all (or at least almost) the third party publisher with their code.</p>
<p>Some codes are used by different publisher, and some publisher use different codes don&#8217;t ask me why <img src='http://www.elbarto.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.elbarto.org/index.php/sega-third-party-publisher-code/">Sega Third Party Publisher Code</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-102-japanese-third-party-published-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Understanding Sega serials 101 &#8211; Japanese SEGA published games</title>
		<link>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-101-japanese-sega-published-games/</link>
		<comments>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-101-japanese-sega-published-games/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 04:10:35 +0000</pubDate>
		<dc:creator>ElBarto</dc:creator>
				<category><![CDATA[MegaDrive]]></category>
		<category><![CDATA[SEGA]]></category>
		<category><![CDATA[Serial]]></category>

		<guid isPermaLink="false">http://www.elbarto.org/?p=6</guid>
		<description><![CDATA[For the 101 I&#8217;ve took the easiest part. It&#8217;s the easiest because SEGA published all their game serial (see http://sega.jp/archive/segahard/) and all games follows &#8220;almost&#8221; strict rules. Part 1 &#8211; SG1000/SC3000 Game cartridges serial is G-10XX. G means Game and XX is the software unique identifier. Card game serial is C- XX. C means Cart [...]]]></description>
			<content:encoded><![CDATA[<p>For the 101 I&#8217;ve took the easiest part. It&#8217;s the easiest because SEGA published all their game serial (see <a href="http://sega.jp/archive/segahard/">http://sega.jp/archive/segahard/</a>) and all games follows &#8220;almost&#8221; strict rules.</p>
<h2><strong><em>Part 1 &#8211; SG1000/SC3000</em></strong></h2>
<p><strong><em> </em></strong>Game cartridges serial is G-10XX. G means Game and XX is the software unique identifier.</p>
<p>Card game serial is C- XX. C means Cart and XX is the software unique identifier</p>
<p>Educational cartridges serial is E-1XX. E means Educational and XX is the software unique identifier (the only two software that don&#8217;t have serials are 物理(運動と力編) and 物理(エネルギー編)</p>
<p>Basic cartridge serial is B-XX. B means Basic and XX is the software unique identifier.</p>
<p><span id="more-6"></span></p>
<h2><strong><em> Part 2 &#8211; MarkIII/SMS</em></strong></h2>
<p><strong><em> </em></strong>Gold cartridges serial is G-13XX.</p>
<p>Silver cartridges serial is S-00X (only two are known).</p>
<p>Card game serial is C-5XX.</p>
<h2><strong><em>Part 3 &#8211; Game Gear</em></strong></h2>
<p>Game cartridge serial is G-3XXX.</p>
<h2><strong><em>Part 4 &#8211; MegaDrive</em></strong></h2>
<p>Here comes the only tricky part of the serials system, most of the games have a serial in the form of G-4XXX (130 to be exact), but a small amount of games have an G-5XXX serial (37) and Virtua Racing have for serial G-7001 (which can be understandable considering that it&#8217;s the only game with Sega SVP chip).</p>
<p>There is no clear relation between those games so I really don&#8217;t know why they don&#8217;t have an G-4XXX serial.</p>
<h2><strong><em>Part 5 &#8211; MegaCD</em></strong></h2>
<p>Game serial is G-6XXX, nothing fancy.</p>
<h2><strong><em>Part 6 &#8211; 32X</em></strong></h2>
<p>Game serial is GM- 40XX, except for Virtua Racing Deluxe, Golf Magazine Presents 36 Great Holes Staring Fred Couples and Chaotix which have GM-500X serials.</p>
<p>I assume that the M is for Mars (code name of the 32X). Again no clear relation between game who have G-500X serials, maybe it&#8217;s the same for MegaDrive games ?</p>
<h2><strong><em>Part 7 &#8211; Saturn</em></strong></h2>
<p>Almost all games have serial GS-9XXX. The S is for Saturn I think.</p>
<p>SegaNet title serial is GS-71XX</p>
<h2><strong><em>Part 8 &#8211; Dreamcast</em></strong></h2>
<p>Dreamcast is easy too, all games have for serial HDR-XXXX.</p>
<p>For the 102 we will explore the world of third party publisher, and it is a mess <img src='http://www.elbarto.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.elbarto.org/index.php/2010/11/understanding-sega-serials-101-japanese-sega-published-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

